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Overview of salaries statistics in the category "Arts, Architecture & Design in "

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Overview of salaries statistics in the category "Arts, Architecture & Design in "

30 000 £ Average monthly salary

Average salary in branch "Arts, Architecture & Design" in the last 12 months in

Currency: GBP USD Year: 2024
The bar chart shows the change in the average wages in .

The distribution of vacancies in the category "Arts, Architecture & Design" of

Currency: GBP
As seen in the chart, in the greatest number of vacancies in the category of Arts, Architecture & Design are opened in . In the second place is Dundee City, and the third - South Lanarkshire.

Popular professions rating in the category "Arts, Architecture & Design in " in 2024 year

Currency: GBP
Creative Content Producer is the most popular profession in in the category Arts, Architecture & Design. According to our Site the number of vacancies is 1. The average salary of the profession of Creative Content Producer is 30000 GBP

Recommended vacancies

Senior Technical Artist: Rigging
Rockstar Games, Edinburgh, Any, United Kingdom
At Rockstar Games, we create world-class entertainment experiences. A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry. Rockstar North is looking for a passionate and talented Senior Technical Artist: Rigging to join the team to help develop and support our titles. This is a full-time permanent position based out of Rockstar's unique game development studio in the heart of Edinburgh. WHAT WE DO We design, create and maintain highly complex character rigs, secondary motion and animation systems that bring our characters to life. We constantly engage in Research and Development of new techniques for driving skeletons, blendshapes and custom deformers through comprehensive control rigs. Work alongside Character Artists and Animators providing support and addressing feedback to get the best visual results in game. Collaborate and communicate with other departments such as Tools, Machine Learning and Code (engine) teams to improve our authoring workflows and animation/graphics systems in runtime. RESPONSIBILITIES Build, test and maintain rigs for a variety of dynamic art assets. Develop constraints, custom deformers, secondary motion and shader connections using our extensive proprietary runtime animation system. Create tools within 3dsMax/Maya to support and push forward workflows across Rigging and Character Art. Work with the team organizing, documenting and maintaining libraries for interacting with the rig from a tooling standpoint. Work with other Technical Artists improving workflows and tools used internally by the Rigging Team and other departments such as Character Art and Animation. Staying current with latest technologies/research ongoing in the field to help keep our dynamic art visuals at the cutting-edge regarding motion and deformation. QUALIFICATIONS A relevant degree or professional experience in the game industry as a Character Rigger, Technical Animator or similar/related position. 5+ years of production experience creating complex rigs for Games, Feature Films or VFX. A demo reel and online portfolio that demonstrates exceptional skills creating motion controls for animation, complex deformation and skinning of body and face of characters and creatures. SKILLS Understanding of human body and facial anatomy as it relates to game assets and topology. Strong Python, Mel or Maxscript (candidate may be asked to complete a test) skills used within DCCs. Strong C# programming skills. 3D Math background. Experience using other game engines (e.g. Unreal/Unity or proprietary tech) with relation to Animation. Strong communication, self-management, and organizational skills. Effective time management skills to meet deadlines and milestones. PLUSES Please note that these are desirable skills and are not required to apply for the position. Knowledge of game engines (e.g. Unreal/Unity or proprietary tech). Experience creating Animation scripts/tools for Motionbuilder, Maya, 3dsMax is highly advantageous. Experience creating assets and pipelines using Houdini in production. Experience with C++ is highly advantageous. Experience using source control software (i.e. Perforce, Git) and working on a code base collaboratively. Professional experience working and developing in a multi-platform, multi-project environment. Professional experience working in a large team spread across multiple locations and time zones. HOW TO APPLY Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.#LI-DM1Salary: . Date posted: 03/30/2024 09:04 AM
Artist: Cinematic Media
Rockstar Games, Dundee, Any, United Kingdom
At Rockstar Games, we create world-class entertainment experiences. A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry. Rockstar Dundee is on the lookout for a talented Cinematic Artist to join the team and cover a broad range of media assets. This is a full-time permanent position based out of Rockstar's unique game development studio in the heart of Dundee. WHAT WE DO We work closely with the Cinematic Media team from storyboard to asset delivery and help maintain high standards across a wide variety of video and image-based projects. We use our game engine as a blank canvas to build scenes and create a variety of unique narratives. We aim to deliver unique and engaging content on all projects, using story telling methods, camera work and editing techniques. RESPONSIBILITIES Build unique scenes within the in-game environment. Capture engaging visuals in both video and image formats. Work both independently and as part of a team towards a common goal. Support various projects from concept to final delivery. Be involved in storyboarding and idea/concept discussions. QUALIFICATIONS Experience creating visual content in digital or standard media (video, photography, gaming, etc.), backed by a showreel. An enthusiasm for and extensive knowledge of movies, TV pop culture, and music videos. Deep interest for in-game artistic direction. Working knowledge of Microsoft Office. Thorough understanding of and passion for Rockstar's games specifically. SKILLS Ability to create, capture and edit in a variety of visual styles. Excellent understanding of visual flow and composition. Ability to adhere to short form and long form deadlines. Impeccable attention to detail is a must. Demonstrable knowledge of editing software (Any of following - AVID, Adobe Premiere, Final Cut Pro, Adobe After Effects, DaVinci). Game engine experience (Such as Unreal or Unity). Excellent communication and interpersonal skills. Self-motivated with the ability to perform jobs efficiently. Possess disciplined workflow practices with the ability to multi-task and prioritize projects. Use own initiative and problem-solving skills to bypass often complex issues. Ability to create visuals from detailed briefs. PLUSES Please note that these are desirable skills and are not required to apply for the position. General knowledge of how game animation works. Awareness of a major animation package (e.g. Maya, MotionBuilder, etc.). Video editing of captured content. HOW TO APPLY Please apply with a CV and cover-letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities. If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.#LI-GJ1Salary: . Date posted: 04/10/2024 09:08 AM
Technical Designer: Missions (Associate/Mid)
Rockstar Games, Edinburgh, Any, United Kingdom
At Rockstar Games, we create world-class entertainment experiences. A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry. Rockstar North is looking for a mission designer whose skill set combines technical excellence with a passion for making games. As part of the Design/Scripting team you will be using an in-house scripting language combined with a visual editor to design, implement and maintain story missions. You will be required to engage with a range of classic game programming areas such as AI, physics, animation, UI, and data management among others. This is a full-time permanent position based out of Rockstar's unique game development studio in the heart of Edinburgh. WHAT WE DO The Design Team creates moments of exciting action gameplay, ultra-real slices of ambient life, and everything in between, implementing many of the complex systems that underpin our worlds. Our content spans many genres and types of gameplay. Our designers bring their wide knowledge of gaming, game design and outside culture to make every aspect of our games world class. We assume responsibility for designing and implementing our content and systems, creating scripts with are often complex and intricate - both for single player and Online games. Creative thinking is an important part of what we do, and while we work to design briefs, designers have many opportunities to shape our games from the ground up. We work closely with all departments in the company, bringing together narrative, art, code systems, UI, networking, animation, audio and many other elements to create immersive gameplay. RESPONSIBILITIES Author exciting new content using our in-house tools. Work to program game content while meeting strict deadlines. Liaise with artists, animators and programmers to create compelling content. Provide clear and detailed reports of bugs to other teams. QUALIFICATIONS A degree in Computer Science, Game Design, or equivalent. SKILLS Strong C# programming ability. A good understanding of object-oriented programming patterns. Excellent communication, technical & problem-solving skills. Highly organized with proven ability to deliver on deadlines. A game design-oriented mindset, and a passion for creating games. PLUSES Please note that these are desirable skills and are not required to apply for the position. Experience working on mission design on an existing game project HOW TO APPLY Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.Salary: . Date posted: 04/12/2024 09:04 AM
Associate Production Coordinator: Technical Art
Rockstar Games, Edinburgh, Any, United Kingdom
At Rockstar Games, we create world-class entertainment experiences. A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry. Rockstar North is on the lookout for a Production Coordinator to join our Environment team in Technical Art and assist in making some of the most highly respected and widely recognized AAA titles in video games. This is a full-time permanent position based out of Rockstar's unique game development studio in Edinburgh. The ideal candidate will be highly organized, and an exceptional communicator with a meticulous attention to detail. Previous production experience as well as an understanding of task management and project management methodologies is a huge plus. WHAT WE DO Our mission is to help teams get across the finish line with a high degree of quality, efficiency, and accuracy. We "connect the dots" of game development. Production Coordinators work to improve global communication between various disciplines of Art, Code and Design to ensure there is a clear workflow, with transparency of moving parts, to our fellow developers. We collaborate with Artists, Developers, Leads and Directors to schedule, track, and complete team goals. We proactively use knowledge and experience to identify and solve problems before they affect our development teams. RESPONSIBILITIES Assist in tracking and scheduling tasks for our production team coming from various departments. Build and maintain communication between departments and fellow associates on developing shared workflows. Be the point-person for prioritizing incoming requests and questions. Proactively identify and resolve production issues. Ensure meetings are properly documented and actioned. Working with leads to create and maintain effective documentation. Understand the needs and workflows of the Environment team and connected teams, proactively helping to streamline our project management processes. Help manage the flow of tasks and information between disciplines and team members. Maintain an active awareness of team goals and timelines. Assign, prioritize, and track tasks using our in-house project management tools. Assist development teams in identifying and resolving issues preventing progress. QUALIFICATIONS Proven industry experience in a production role on at least one AAA title or in VFX, film or TV with understanding of production pipelines. Experience with Shotgrid, Confluence, and other project tracking and bug database software. SKILLS Great interpersonal skills. Must be able to work closely in a team setting and with other departments. A willingness to be involved in all aspects of the development process. Strong attention to detail and problem-solving skills. Positive, solution-oriented individual with a passion for game development and project management. Excellent and confident communicator. Eagerness to learn new workflows and software tools. Ability to spot bottlenecks and proactively work to resolve issues. Motivated, flexible, and autonomous. Excellent organizational and multi-tasking skills. Understanding of or willingness to learn software development practices. PLUSES Please note that these are desirable skills and are not required to apply for the position. Production experience working in games, entertainment, tech or similar creative industry. Experience with programming languages such as C++, C#, and Python is a plus. Experience with Maya, Motionbuilder, and 3dsmax are a plus. Experience contributing to the maintenance of a project plan and schedule. Experience hosting meetings, presentations, and workshops. Experience managing web content. E.g., wikis, dashboards. Genuine enthusiasm for video games; especially Rockstar titles. HOW TO APPLY Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities. If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.Salary: . Date posted: 04/13/2024 09:04 AM
Artist: Character Surfacing & Materials
Rockstar Games, Edinburgh, Any, United Kingdom
At Rockstar Games, we create world-class entertainment experiences. A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry. Rockstar North is on the lookout for a talented Character Surfacing & Material Artist who has a passion for texture and material creation. This is a full-time permanent position based out of Rockstar's unique game development studio in the heart of Edinburgh. WHAT WE DO We use a creative eye and technical skill to bring the game world to life, creating high quality, physically based materials to help create a pleasing and coherent world. We collaborate in the creation of a material library, presets and realistic surfacing and are involved with multiple art departments to achieve this goal. RESPONSIBILITIES Create photorealistic materials and surfaces using source textures and runtime shaders. Assist different art team on specific tasks. Maintain a balance between visual quality and technical consistency for real time game applications. Keep artistic style consistent with defined visual style for the game. Participate in R&D of new techniques to implement into the production pipeline. QUALIFICATIONS Must provide a portfolio through a webpage or other digital media to be considered. Sound knowledge and use of texturing techniques in the video game or VFX industries. Demonstrable experience with Substance Designer, Substance Painter, 3DS Max and Photoshop. SKILLS Good understanding of physically based materials and real time engines. Experience in photorealistic texture creation with Substance Designer, Painter and Photoshop. Experience of asset creation (tile and baked assets). PLUSES Please note that these are desirable skills and are not required to apply for the position. Interest in real time shader creation and lighting. HOW TO APPLY Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category. #LI-EM1Salary: . Date posted: 04/17/2024 09:05 AM
Associate Production Coordinator: Environment
Rockstar Games, Edinburgh, Any, United Kingdom
At Rockstar Games, we create world-class entertainment experiences. A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.Rockstar North is on the lookout for an Associate Production Coordinator to join our Environment Art team and assist in making some of the most highly respected and widely recognized AAA titles in video games. This is a full-time permanent position based out of Rockstar's unique game development studio in Edinburgh.WHAT WE DO Production Coordinators work to improve global communication between various disciplines of Art, Code and Design to ensure there is a clear workflow, with transparency of moving parts, to our fellow developers. We collaborate with Artists, Designers, Leads and Directors to schedule, track and complete team goals. We proactively use knowledge and experience to identity and solve problems before they affect our development teams. We build an inclusive, engaged, and fun working environment. RESPONSIBILITIES Provide production support to the Environment Art team. Understand the needs and workflow of the Environment Art team and connected teams, and proactively help to streamline and adjust our project management processes. Build and Maintain communication between Art, Design and fellow associates on developing shared workflows. Help manage the flow of assets and information between disciplines and team members. Maintain an active awareness of team goals and timelines. Proactively identify and resolve production issues. Prepare effective production reports. Ensure meetings are properly documented and actioned. Assign, prioritise, and track tasks using our in-house project management tools. Assist development teams in identifying and resolving issues preventing progress. QUALIFICATIONS Degree / diploma in a related discipline, or 1+ year experience working within QA. Proficiency in multiple software tools to manage projects and facilitate related communication, including and not limited to Microsoft Office (emphasis on Excel), Shotgrid, Confluence, Monday and other project tracking and bug database software. SKILLS Experience contributing to the maintenance of a project plan and schedule. Great interpersonal skills. Must be able to work closely in a team setting and with other departments. A willingness to be involved in all aspects of the development process. Strong attention to detail and problem-solving skills. Positive, solution-oriented individual with a passion for game development and project management. Excellent and confident communicator. Eagerness to learn new workflows and software tools. Motivated, flexible and autonomous. Excellent organizational and multi-tasking skills. Proficiency in Microsoft Office, particularly Microsoft Excel. Experience managing web content. E.g. wikis, dashboards. Genuine enthusiasm for video games; especially Rockstar titles. PLUSES Please note that these are desirable skills and are not required to apply for the position. Experience with or interest in the production of video game art. Proven successful production experience organising and tracking large amounts of information. Software development or video game industry experience. Experience hosting meetings, presentations, and workshops. HOW TO APPLY Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar's reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category. #LI-EM1Salary: . Date posted: 04/19/2024 09:04 AM
Associate Systems Designer
Rockstar Games, Edinburgh, Any, United Kingdom
At Rockstar Games, we create world-class entertainment experiences. A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry. Rockstar North is looking for talented developers whose skill set combines technical excellence with a passion for making games. As part of the Design/Scripting team you will be coding gameplay systems. You will be required to engage with a range of classic game programming areas such as AI, physics, animation, UI, and data management among others. This is a full-time permanent position based out of Rockstar's unique game development studio in the heart of Edinburgh. WHAT WE DO Our team creates the backbone upon which the rest of the design team authors our game's missions, random events, ambient life, and everything in between. Additionally, we create tools to facilitate said authoring, improve iteration times and increase the productivity of all teams, not just the design department. We assume responsibility for programming the design team's systems, creating code which is often complex and intricate - both for single player and online content. That responsibility also extends to the analyzation and optimization of code created by our teammates and us. Our ability to implement design centric systems directly allows us to quickly iterate on new features and ideas, often with less of a dependence on the programming team. This frees both departments up from potential bottlenecks. As our systems affect many other teams and departments, we are proficient in both inter- and intra-studio communication, relying on and providing feedback to other teams, ultimately empowering us to create the immersive worlds we are known for. RESPONSIBILITIES Work with the design team to architect, engineer, and implement new systems and tools to facilitate the creation of exciting new content by members of the design team. Liaise with multiple departments and studios to create and/or extend our systems and tools. Create and/or maintain systems and tools while managing strict deadlines against the needs of other developers. Provide clear and detailed reports of bugs to design and other teams. QUALIFICATIONS A Computer Science or Game Design degree with a programming focus is considered an advantage. However, relevant experience is taken into consideration. SKILLS Strong programming skills within the scope of an object-oriented language. A strong understanding of top-down design, object-oriented programming, design patterns, and game design principles. An online portfolio with examples of your work. Please include code examples, should contain at least one fully architected system. Excellent communication, technical & problem-solving skills. Highly organized with proven ability to deliver on deadlines. Passionate about tools, systems, and methodologies that will support a team that is similarly passionate about creating games. Candidates must be highly motivated, positive and personable, with the ability to work as part of a team. Adaptable and ability to multi-task and prioritize work based on changing schedules and feedback/critiques with a detail-obsessed eye for quality. Ability to architect, engineer, and implement clean and concise APIs. PLUSES Prior experience working in medium to large sized development teams. Been an essential member of a team that has published or shipped a commercial game or application. Experience of game design/scripting in a professional environment. HOW TO APPLY Please apply with a resume and cover-letter demonstrating how you meet the skills above. Please make sure to include examples of your work with code samples. If we would like to move forward with your application, a Rockstar Games recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities. If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race. #LI-SH1Salary: . Date posted: 04/09/2024 09:04 AM